Thinking of starting a new game project? We've got some advice for both new and veteran designers.
The big question on every developer's and publisher's mind is "How big is the VR market and is it worth really trying to tap into it?". We take a look at some of the early data and try to offer some analysis!
It's been a while and we just got back from Fan Expo and PAX West but here are some updates from within our studio!
Find out what's going on at Red Meat Games!
Learn about time perception in VR, its effects on the player and how designers can use it to enhance the game experience.
This week we look at the health and safety issues that come with designing for VR and some research behind solutions.